References

  1. K. R. Apt & E. Markakis (2011): Diffusion in Social Networks with Competing Products. In: Proc. 4th International Symposium on Algorithmic Game Theory (SAGT11), Lecture Notes in Computer Science 6982. Springer, pp. 212–223, doi:10.1007/978-3-642-24829-0_20.
  2. K. R. Apt, E. Markakis & S. Simon (2013): Paradoxes in Social Networks with Multiple Products. Manuscript, CWI, Amsterdam, The Netherlands. Computing Research Repository (CoRR), http://arxiv.org/abs/1301.7592..
  3. David Easley & Jon Kleinberg (2010): Networks, Crowds, and Markets. Cambridge University Press.
  4. D. Fotakis, A. C. Kaporis, T. Lianeas & P. G. Spirakis (2012): On the Hardness of Network Design for Bottleneck Routing Games. In: SAGT, pp. 156–167, doi:10.1007/978-3-642-33996-7_14.
  5. D. Fotakis, A. C. Kaporis & P. G. Spirakis (2012): Efficient methods for selfish network design. Theor. Comput. Sci. 448, pp. 9–20, doi:10.1016/j.tcs.2012.04.033.
  6. G. Gigerenzer (2008): Gut Feelings: The Intelligence of the Unconscious. Penguin. Reprint edition.
  7. M.O. Jackson (2008): Social and Economic Networks. Princeton University Press, Princeton.
  8. M. Kearns, M. Littman & S. Singh (2001): Graphical models for game theory. In: Proceedings of the 17th Conference in Uncertainty in Artificial Intelligence (UAI '01). Morgan Kaufmann, pp. 253–260.
  9. I. Milchtaich (1996): Congestion Games with Player-Specific Payoff Functions. Games and Economic Behaviour 13, pp. 111–124, doi:10.1006/game.1996.0027.
  10. D. Monderer & L. S. Shapley (1996): Potential Games. Games and Economic Behaviour 14, pp. 124–143, doi:10.1006/game.1996.0044.
  11. S. Morris (2000): Contagion. The Review of Economic Studies 67(1), pp. 57–78, doi:10.1111/1467-937X.00121.
  12. N. Nisan, T. Roughgarden, É. Tardos & V. J. Vazirani (2007): Algorithmic Game Theory. Cambridge University Press.
  13. B. Schwartz (2005): Paradox of Choice: Why More Is Less. Harper Perennial.
  14. S. Simon & K. R. Apt (2012): Choosing Products in Social Networks. In: Proc. 8th International Workshop on Internet and Network Economics (WINE), Lecture Notes in Computer Science 7695. Springer, pp. 100–113, doi:10.1007/978-3-642-35311-6_8.
  15. S. Simon & K. R. Apt (2013): Social Network Games. Journal of Logic and Computation, doi:10.1093/logcom/ext012. To appear..
  16. H. Peyton Young (1993): The evolution of conventions. Econometrica 61(1), pp. 57–84, doi:10.2307/2951778.

Comments and questions to: eptcs@eptcs.org
For website issues: webmaster@eptcs.org