References

  1. (2016): Persistence of Vision Raytracer. http://www.povray.org/. Accessed: 2016-04-20.
  2. O. Chang (2015): Australian schools are scrapping history and geography and replacing them with coding classes. Business Insider Australia.
  3. S. Dredge (2014): Coding at school: a parent's guide to England's new computing curriculum. The Guardian.
  4. S. Esper, S.R. Foster & W.G. Griswold (2013): CodeSpells: Embodying the Metaphor of Wizardry for Programming. In: Proceedings of the 18th ACM Conference on Innovation and Technology in Computer Science Education, ITiCSE '13. ACM, New York, NY, USA, pp. 249–254, doi:10.1145/2462476.2465593.
  5. S. Esper, S.R. Foster & W.G. Griswold (2013): On the Nature of Fires and How to Spark Them when You'Re Not There. In: Proceeding of the 44th ACM Technical Symposium on Computer Science Education, SIGCSE '13. ACM, New York, NY, USA, pp. 305–310, doi:10.1145/2445196.2445290.
  6. M. Felleisen, R.B. Findler, M. Flatt & S. Krishnamurthi (2001): How to Design Programs: An Introduction to Computing and Programming. MIT Press, Cambridge, MA, USA.
  7. M. Felleisen, R.B. Findler, M. Flatt & S. Krishnamurthi (2009): A Functional I/O System or, Fun for Freshman Kids. In: Proceedings of the 14th ACM SIGPLAN International Conference on Functional Programming, ICFP '09. ACM, New York, NY, USA, pp. 47–58, doi:10.1145/1596550.1596561.
  8. A. Gross (2015): 25 states now require computer science for high school graduation. Education Dive.
  9. A. Lipson (2016): Mathematical LEGO Sculptures. http://www.andrewlipson.com/mathlego.htm. Accessed: 2016-04-20.
  10. J. Maloney, M. Resnick, N. Rusk, B. Silverman & E. Eastmond (2010): The Scratch Programming Language and Environment. Trans. Comput. Educ. 10(4), pp. 16:1–16:15, doi:10.1145/1868358.1868363.
  11. K. Pretz (2014): Computer Science Classes for Kids Becoming Mandatory.
  12. G.M. Raimondo (2014): Computer Science for Rhode Island (CS4RI) Initiative. Office of the Governor.
  13. E. Schanzer, K. Fisler, S. Krishnamurthi & M. Felleisen (2015): Transferring Skills at Solving Word Problems from Computing to Algebra Through Bootstrap. In: Proceedings of the 46th ACM Technical Symposium on Computer Science Education, SIGCSE '15. ACM, New York, NY, USA, pp. 616–621, doi:10.1145/2676723.2677238.
  14. M. Smith (2016): Computer Science For All.
  15. Staff (2006): Minimal Surfaces, Maximal Bricks. In: Wired.
  16. R. Testuz, Y. Schwartzburg & M. Pauly (2013): Automatic Generation of Constructable Brick Sculptures. In: M.-A. Otaduy & O. Sorkine: Eurographics 2013 - Short Papers. The Eurographics Association, doi:10.2312/conf/EG2013/short/081-084.
  17. O. Timcenko (1998): LEGO: How to build with LEGO.. In: 32nd European Study Group with Industry Final Report, pp. 81–94.
  18. T. Toikkanen (2015): Coding in school: Finland takes lead in Europe. Learning Environments research group.
  19. M. Wheatley (2016): Chicago votes to make Computer Science a mandatory subject at all public schools. Silicon Angle.
  20. V. Winter (2014): Bricklayer: An Authentic Introduction to the Functional Programming Language SML. Electronic Proceedings in Theoretical Computer Science (EPTCS), doi:10.4204/EPTCS.170.3.
  21. V. Winter (2015): The World Needs More Computer Science! What to do?. In: D. Conway, S.A. Hillen, M. Landis, M.T. Schlegelmilch & P. Wolcott: Digital Media, Tools, and Approaches in Teaching and Their Added Value. Waxmann Verlag GmbH, Germany, pp. 119–141.

Comments and questions to: eptcs@eptcs.org
For website issues: webmaster@eptcs.org